Ice 3.8
C++ API Reference
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Glacier2::AsyncSessionControl Member List

This is the complete list of members for Glacier2::AsyncSessionControl, including all inherited members.

adapterIdsAsync(std::function< void(const std::optional< StringSetPrx > &returnValue)> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0Glacier2::AsyncSessionControlpure virtual
categoriesAsync(std::function< void(const std::optional< StringSetPrx > &returnValue)> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0Glacier2::AsyncSessionControlpure virtual
destroyAsync(std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0Glacier2::AsyncSessionControlpure virtual
dispatch(Ice::IncomingRequest &request, std::function< void(Ice::OutgoingResponse)> sendResponse) overrideGlacier2::AsyncSessionControlvirtual
getSessionTimeoutAsync(std::function< void(std::int32_t returnValue)> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0Glacier2::AsyncSessionControlpure virtual
ice_id(const Ice::Current &current) const overrideGlacier2::AsyncSessionControlvirtual
ice_ids(const Ice::Current &current) const overrideGlacier2::AsyncSessionControlvirtual
ice_isA(std::string typeId, const Current &current) constIce::Objectvirtual
ice_ping(const Current &current) constIce::Objectvirtual
ice_staticId() noexceptGlacier2::AsyncSessionControlstatic
identitiesAsync(std::function< void(const std::optional< IdentitySetPrx > &returnValue)> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0Glacier2::AsyncSessionControlpure virtual
Object() noexcept=defaultIce::Object
Object(const Object &)=delete (defined in Ice::Object)Ice::Object
Object(Object &&)=delete (defined in Ice::Object)Ice::Object
operator=(const Object &)=delete (defined in Ice::Object)Ice::Object
operator=(Object &&)=delete (defined in Ice::Object)Ice::Object
ProxyType typedefGlacier2::AsyncSessionControl
~Object()=default (defined in Ice::Object)Ice::Objectvirtual