Ice 3.8
C++ API Reference
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IceGrid::AsyncNodeObserver Member List

This is the complete list of members for IceGrid::AsyncNodeObserver, including all inherited members.

dispatch(Ice::IncomingRequest &request, std::function< void(Ice::OutgoingResponse)> sendResponse) overrideIceGrid::AsyncNodeObservervirtual
ice_id(const Ice::Current &current) const overrideIceGrid::AsyncNodeObservervirtual
ice_ids(const Ice::Current &current) const overrideIceGrid::AsyncNodeObservervirtual
ice_isA(std::string typeId, const Current &current) constIce::Objectvirtual
ice_ping(const Current &current) constIce::Objectvirtual
ice_staticId() noexceptIceGrid::AsyncNodeObserverstatic
nodeDownAsync(std::string name, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0IceGrid::AsyncNodeObserverpure virtual
nodeInitAsync(NodeDynamicInfoSeq nodes, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0IceGrid::AsyncNodeObserverpure virtual
nodeUpAsync(NodeDynamicInfo node, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0IceGrid::AsyncNodeObserverpure virtual
Object() noexcept=defaultIce::Object
Object(const Object &)=delete (defined in Ice::Object)Ice::Object
Object(Object &&)=delete (defined in Ice::Object)Ice::Object
operator=(const Object &)=delete (defined in Ice::Object)Ice::Object
operator=(Object &&)=delete (defined in Ice::Object)Ice::Object
ProxyType typedefIceGrid::AsyncNodeObserver
updateAdapterAsync(std::string node, AdapterDynamicInfo updatedInfo, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0IceGrid::AsyncNodeObserverpure virtual
updateServerAsync(std::string node, ServerDynamicInfo updatedInfo, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current &current)=0IceGrid::AsyncNodeObserverpure virtual
~Object()=default (defined in Ice::Object)Ice::Objectvirtual