Ice 3.8
C++ API Reference
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◆ destroy()

void Ice::Communicator::destroy ( )
noexcept

Destroys this communicator.

This function calls shutdown implicitly. Calling destroy destroys all object adapters, and closes all outgoing connections. destroy waits for all outstanding dispatches to complete before returning. This includes "bidirectional dispatches" that execute on outgoing connections.

See also
CommunicatorHolder