@zeroc/ice
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    Class NodeUpdateDescriptor

    Describes the updates to apply to a node in a deployed application.

    The Slice compiler generated this class from Slice struct ::IceGrid::NodeUpdateDescriptor.

    Index

    Constructors

    Properties

    description: BoxedString

    The updated description (or null if the description wasn't updated.)

    loadFactor: BoxedString

    The updated load factor of the node (or null if the load factor was not updated).

    name: string

    The name of the node to update.

    propertySets: Map<string, PropertySetDescriptor>

    The property sets to update.

    removePropertySets: string[]

    The property sets to remove.

    removeServers: string[]

    The IDs of the servers to remove.

    removeVariables: string[]

    The variables to remove.

    serverInstances: ServerInstanceDescriptor[]

    The server instances to update.

    servers: ServerDescriptor[]

    The servers which are not template instances to update.

    variables: Map<string, string>

    The variables to update.

    Methods

    • Determines whether the specified object is equal to the current object.

      Parameters

      • other: any

        The object to compare with the current object.

      Returns boolean

      true if the specified object is equal to the current object, false otherwise.