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| void | dispatch (Ice::IncomingRequest &request, std::function< void(Ice::OutgoingResponse)> sendResponse) override |
| | Dispatches an incoming request to one of the member functions of this generated class, based on the operation name carried by the request.
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| std::string | ice_id (const Ice::Current ¤t) const override |
| | Gets the type ID of the most-derived Slice interface supported by this object.
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| std::vector< std::string > | ice_ids (const Ice::Current ¤t) const override |
| | Gets the Slice interfaces supported by this object as a list of type IDs.
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| virtual void | nodeDownAsync (std::string name, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current ¤t)=0 |
| | Notifies the observer that a node went down.
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| virtual void | nodeInitAsync (NodeDynamicInfoSeq nodes, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current ¤t)=0 |
| | Provides the initial state of the nodes to the observer.
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| virtual void | nodeUpAsync (NodeDynamicInfo node, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current ¤t)=0 |
| | Notifies the observer that a node came up.
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| virtual void | updateAdapterAsync (std::string node, AdapterDynamicInfo updatedInfo, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current ¤t)=0 |
| | Notifies the observer that the state of an object adapter changed.
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| virtual void | updateServerAsync (std::string node, ServerDynamicInfo updatedInfo, std::function< void()> response, std::function< void(std::exception_ptr)> exception, const Ice::Current ¤t)=0 |
| | Notifies the observer that the state of a server changed.
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| | Object () noexcept=default |
| | Default constructor.
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| Object (const Object &)=delete |
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| Object (Object &&)=delete |
| virtual bool | ice_isA (std::string typeId, const Current ¤t) const |
| | Tests whether this object supports a specific Slice interface.
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| virtual void | ice_ping (const Current ¤t) const |
| | Tests whether this object can be reached.
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Object & | operator= (const Object &)=delete |
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Object & | operator= (Object &&)=delete |
Monitors changes to the state of the nodes.
Definition at line 5492 of file Admin.h.